A Pascal program can consist of modules called units. A unit might consist of some code blocks, which in turn are made up of variables and type declarations, statements, procedures, etc. There are many built-in units in Pascal and Pascal allows programmers to define and write their own units to be used later in various programs.
Using Built-in Units
Both the built-in units and user-defined units are included in a program by the uses clause. We have already used the variants unit in Pascal – Variants tutorial. This tutorial explains creating and including user-defined units. However, let us first see how to include a built-in unit crt in your program −
program myprog;
uses crt;
The following example illustrates using the crt unit −
Program Calculate_Area (input, output);
uses crt;
var
a, b, c, s, area: real;
begin
textbackground(white); (* gives a white background *)
clrscr; (*clears the screen *)
textcolor(green); (* text color is green *)
gotoxy(30, 4); (* takes the pointer to the 4th line and 30th column)
writeln('This program calculates area of a triangle:');
writeln('Area = area = sqrt(s(s-a)(s-b)(s-c))');
writeln('S stands for semi-perimeter');
writeln('a, b, c are sides of the triangle');
writeln('Press any key when you are ready');
readkey;
clrscr;
gotoxy(20,3);
write('Enter a: ');
readln(a);
gotoxy(20,5);
write('Enter b:');
readln(b);
gotoxy(20, 7);
write('Enter c: ');
readln(c);
s := (a + b + c)/2.0;
area := sqrt(s * (s - a)*(s-b)*(s-c));
gotoxy(20, 9);
writeln('Area: ',area:10:3);
readkey;
end.
It is the same program we used right at the beginning of the Pascal tutorial, compile and run it to find the effects of the change.
Creating and Using a Pascal Unit
To create a unit, you need to write the modules or subprograms you want to store in it and save it in a file with .pas extension. The first line of this file should start with the keyword unit followed by the name of the unit. For example −
unit calculateArea;
Following are three important steps in creating a Pascal unit −
- The name of the file and the name of the unit should be exactly same. So, our unit calculateArea will be saved in a file named calculateArea.pas.
- The next line should consist of a single keyword interface. After this line, you will write the declarations for all the functions and procedures that will come in this unit.
- Right after the function declarations, write the word implementation, which is again a keyword. After the line containing the keyword implementation, provide definition of all the subprograms.
The following program creates the unit named calculateArea −
unit CalculateArea;
interface
function RectangleArea( length, width: real): real;
function CircleArea(radius: real) : real;
function TriangleArea( side1, side2, side3: real): real;
implementation
function RectangleArea( length, width: real): real;
begin
RectangleArea := length * width;
end;
function CircleArea(radius: real) : real;
const
PI = 3.14159;
begin
CircleArea := PI * radius * radius;
end;
function TriangleArea( side1, side2, side3: real): real;
var
s, area: real;
begin
s := (side1 + side2 + side3)/2.0;
area := sqrt(s * (s - side1)*(s-side2)*(s-side3));
TriangleArea := area;
end;
end.
Next, let us write a simple program that would use the unit we defined above −
program AreaCalculation;
uses CalculateArea,crt;
var
l, w, r, a, b, c, area: real;
begin
clrscr;
l := 5.4;
w := 4.7;
area := RectangleArea(l, w);
writeln('Area of Rectangle 5.4 x 4.7 is: ', area:7:3);
r:= 7.0;
area:= CircleArea(r);
writeln('Area of Circle with radius 7.0 is: ', area:7:3);
a := 3.0;
b:= 4.0;
c:= 5.0;
area:= TriangleArea(a, b, c);
writeln('Area of Triangle 3.0 by 4.0 by 5.0 is: ', area:7:3);
end.
When the above code is compiled and executed, it produces the following result −
Area of Rectangle 5.4 x 4.7 is: 25.380
Area of Circle with radius 7.0 is: 153.938
Area of Triangle 3.0 by 4.0 by 5.0 is: 6.000
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